AI Insights · Timothy · April 2023
Top 5 Hasbro Games on Android in Africa: Q1 2023 Performance
Discover the performance trends of the top 5 Hasbro games on Android in Africa during Q1 2023, including downloads, revenue, and active users.
Throughout the first quarter of 2023, the top 5 Hasbro games on the Android platform in Africa exhibited varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
PJ Masks™: Moonlight Heroes experienced a consistent download rate, peaking at 23.8K in early February before gradually declining to around 16.5K by the end of March. Weekly active users followed a similar pattern, increasing to 67.3K in mid-February and then decreasing to approximately 54.3K by the end of the quarter. The game’s weekly revenue was modest, peaking at $8 in the first week of January and then dropping to negligible amounts for the remainder of the quarter.
Power Rangers: Legacy Wars showed a notable increase in weekly revenue, reaching $112 in the third week of February. Weekly downloads fluctuated, peaking at 25.8K in late December and then stabilizing around 20.8K by the end of March. Active users experienced a slight decline initially but then rebounded to end the quarter at approximately 51.1K.
PJ Masks™: Power Heroes saw a significant increase in weekly downloads, starting from 2K in late December and peaking at 28.1K in early March. Active users mirrored this trend, rising from 2.4K to 39.5K over the same period. However, the game did not generate any revenue during this quarter.
Scrabble® GO-Classic Word Game maintained a steady revenue stream, averaging around $400 weekly, and peaking at $586 in early January. Downloads were relatively stable, with a high of 13K in early January before tapering off to approximately 4.2K by the end of March. Active users showed a gradual decline from 59.4K in late December to 41.7K by the end of the quarter.
PJ Masks™: Hero Academy experienced a peak in downloads at 13.7K in early February, followed by a significant drop to around 1.8K by the end of March. Active users followed a similar trend, peaking at 25K in early February before declining to approximately 10.5K. The game’s revenue remained negligible throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further analysis, visit Sensor Tower's platform.